AI Insights · Timothy · April 2024
Top 5 Slime Games on iOS in Oman for Q1 2024
Discover the performance trends of the top 5 slime games on iOS in Oman during Q1 2024, based on Sensor Tower data.
The first quarter of 2024 saw varying performance trends among the top 5 slime games on iOS in Oman. Here's a detailed look at their weekly revenue, downloads, and active users.
Goo: Slime simulator, ASMR by Exomind LTD saw its weekly revenue fluctuate throughout the quarter, starting at $57 and peaking at $112 in the week of March 18. The game maintained a relatively consistent number of weekly active users, starting at 35 and ending at 32.
My Talking Slimy: Super Cat 3D from Pixeland LLC experienced a diverse revenue trend, with weekly earnings peaking at $108 in the last week of March. Downloads were minimal, with a peak of 3 downloads during the week of March 11.
World of Slime Simulator Games by Solid Apps INC had a modest revenue performance, peaking at $19 in multiple weeks but dropping to $10 by the end of March. Downloads showed a declining trend, with no downloads recorded in the latter part of the quarter. Active users started at 44 and significantly dropped to 20 by mid-February.
Fluid Simulation developed by Pavel Dobryakov, experienced sporadic revenue, with peaks at $45 in early January and a notable increase to $30 in the last week of March. Downloads were inconsistent, peaking at 20 in mid-January but dwindling down to 1 by the end of the quarter.
Virtual Slime from Cider Software LLC had limited data available, but it recorded a revenue of $28 in the last week of March without any downloads during the same period.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.